Call of Duty: Vanguard review



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Publisher Activision Blizzard, responsible for the game this article refers to, is currently embroiled in ongoing litigation in regards to claims reporting a workplace culture that allegedly enabled acts of sexual harassment, abuse and discrimination. Read our Activision Blizzard lawsuit timeline of events for ongoing coverage of the events.

Despite utilizing modern military conflicts, secret government conspiracies and even future wars in space as inspiration, Call of Duty will forever be attached to its WWII beginnings. To date, fans of Activision’s yearly military shooter franchise have digitally participated in everything from D-Day invasions to various Pacific Theater romps. But, with Call of Duty: Vanguard, developer Sledgehammer Games shakes things up a bit, providing a look into World War II stylistically through the lens of Infinity Ward’s Modern Warfare reboot.  

Set within the shared WWII, Modern Warfare and Black Ops Cold War universe, Call of Duty: Vanguard introduces a narrative based around the first special forces team created near the end of WWII. Following an explosive introductory mission with the cast including Black British paratrooper Lt. Arthur Kingsley, American Naval pilot Lt. Wade Jackson, Australian demolitions expert Lucas Riggs and Soviet sniper Polina Petrova, the crew are eventually captured by Nazi soldiers. This is where players are introduced to the story’s villains Hermann Wenzel Freisnger and his underling Jannick Richter. What follows is a story that sets an incredible tone before separating the cast into mostly forgettable flashback missions that attempt to display their individual personalities.



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